FreeWRL / FreeX3D 4.3.0
X3D_HAnimMotionPlay Struct Reference

Data Fields

int _nodeType
 
int _renderFlags
 
int _hit
 
int _change
 
int _ichange
 
char * _fieldchange
 
struct Vector_parentVector
 
double _dist
 
float _extent [6]
 
struct X3D_GeomRep_intern
 
int referenceCount
 
int _defaultContainer
 
void * _gc
 
struct X3D_Node_executionContext
 
struct X3D_Nodemetadata
 
struct Uni_Stringdescription
 
float transitionWeight
 
double transitionStart
 
struct Multi_Bool channelsEnabled
 
double cycleTime
 
double elapsedTime
 
double _startTime
 
int enabled
 
int _lastenabled
 
int _isActive
 
int frameIncrement
 
int frameIndex
 
int startFrame
 
int endFrame
 
int loop
 
int next
 
int previous
 
void * _framevalues
 
struct X3D_Nodedata
 
struct Multi_String mapping
 

Detailed Description

Definition at line 7565 of file Structs.h.

Field Documentation

◆ _change

int X3D_HAnimMotionPlay::_change

Definition at line 7569 of file Structs.h.

◆ _defaultContainer

int X3D_HAnimMotionPlay::_defaultContainer

Definition at line 7577 of file Structs.h.

◆ _dist

double X3D_HAnimMotionPlay::_dist

Definition at line 7573 of file Structs.h.

◆ _executionContext

struct X3D_Node* X3D_HAnimMotionPlay::_executionContext

Definition at line 7579 of file Structs.h.

◆ _extent

float X3D_HAnimMotionPlay::_extent[6]

Definition at line 7574 of file Structs.h.

◆ _fieldchange

char* X3D_HAnimMotionPlay::_fieldchange

Definition at line 7571 of file Structs.h.

◆ _framevalues

void* X3D_HAnimMotionPlay::_framevalues

Definition at line 7599 of file Structs.h.

◆ _gc

void* X3D_HAnimMotionPlay::_gc

Definition at line 7578 of file Structs.h.

◆ _hit

int X3D_HAnimMotionPlay::_hit

Definition at line 7568 of file Structs.h.

◆ _ichange

int X3D_HAnimMotionPlay::_ichange

Definition at line 7570 of file Structs.h.

◆ _intern

struct X3D_GeomRep* X3D_HAnimMotionPlay::_intern

Definition at line 7575 of file Structs.h.

◆ _isActive

int X3D_HAnimMotionPlay::_isActive

Definition at line 7591 of file Structs.h.

◆ _lastenabled

int X3D_HAnimMotionPlay::_lastenabled

Definition at line 7590 of file Structs.h.

◆ _nodeType

int X3D_HAnimMotionPlay::_nodeType

Definition at line 7566 of file Structs.h.

◆ _parentVector

struct Vector* X3D_HAnimMotionPlay::_parentVector

Definition at line 7572 of file Structs.h.

◆ _renderFlags

int X3D_HAnimMotionPlay::_renderFlags

Definition at line 7567 of file Structs.h.

◆ _startTime

double X3D_HAnimMotionPlay::_startTime

Definition at line 7588 of file Structs.h.

◆ channelsEnabled

struct Multi_Bool X3D_HAnimMotionPlay::channelsEnabled

Definition at line 7585 of file Structs.h.

◆ cycleTime

double X3D_HAnimMotionPlay::cycleTime

Definition at line 7586 of file Structs.h.

◆ data

struct X3D_Node* X3D_HAnimMotionPlay::data

Definition at line 7600 of file Structs.h.

◆ description

struct Uni_String* X3D_HAnimMotionPlay::description

Definition at line 7582 of file Structs.h.

◆ elapsedTime

double X3D_HAnimMotionPlay::elapsedTime

Definition at line 7587 of file Structs.h.

◆ enabled

int X3D_HAnimMotionPlay::enabled

Definition at line 7589 of file Structs.h.

◆ endFrame

int X3D_HAnimMotionPlay::endFrame

Definition at line 7595 of file Structs.h.

◆ frameIncrement

int X3D_HAnimMotionPlay::frameIncrement

Definition at line 7592 of file Structs.h.

◆ frameIndex

int X3D_HAnimMotionPlay::frameIndex

Definition at line 7593 of file Structs.h.

◆ loop

int X3D_HAnimMotionPlay::loop

Definition at line 7596 of file Structs.h.

◆ mapping

struct Multi_String X3D_HAnimMotionPlay::mapping

Definition at line 7601 of file Structs.h.

◆ metadata

struct X3D_Node* X3D_HAnimMotionPlay::metadata

Definition at line 7581 of file Structs.h.

◆ next

int X3D_HAnimMotionPlay::next

Definition at line 7597 of file Structs.h.

◆ previous

int X3D_HAnimMotionPlay::previous

Definition at line 7598 of file Structs.h.

◆ referenceCount

int X3D_HAnimMotionPlay::referenceCount

Definition at line 7576 of file Structs.h.

◆ startFrame

int X3D_HAnimMotionPlay::startFrame

Definition at line 7594 of file Structs.h.

◆ transitionStart

double X3D_HAnimMotionPlay::transitionStart

Definition at line 7584 of file Structs.h.

◆ transitionWeight

float X3D_HAnimMotionPlay::transitionWeight

Definition at line 7583 of file Structs.h.


The documentation for this struct was generated from the following file: