Definition at line 13650 of file Structs.h.
◆ _change
int X3D_TextureProjectorPoint::_change |
◆ _defaultContainer
int X3D_TextureProjectorPoint::_defaultContainer |
◆ _dir
struct SFVec4f X3D_TextureProjectorPoint::_dir |
◆ _dist
double X3D_TextureProjectorPoint::_dist |
◆ _executionContext
struct X3D_Node* X3D_TextureProjectorPoint::_executionContext |
◆ _extent
float X3D_TextureProjectorPoint::_extent[6] |
◆ _fieldchange
char* X3D_TextureProjectorPoint::_fieldchange |
◆ _gc
void* X3D_TextureProjectorPoint::_gc |
◆ _hit
int X3D_TextureProjectorPoint::_hit |
◆ _ichange
int X3D_TextureProjectorPoint::_ichange |
◆ _intern
◆ _loc
struct SFVec4f X3D_TextureProjectorPoint::_loc |
◆ _nodeType
int X3D_TextureProjectorPoint::_nodeType |
◆ _parentVector
struct Vector* X3D_TextureProjectorPoint::_parentVector |
◆ _renderFlags
int X3D_TextureProjectorPoint::_renderFlags |
◆ _upVec
struct SFVec4f X3D_TextureProjectorPoint::_upVec |
◆ ambientIntensity
float X3D_TextureProjectorPoint::ambientIntensity |
◆ backCull
int X3D_TextureProjectorPoint::backCull |
◆ color
struct SFColor X3D_TextureProjectorPoint::color |
◆ description
struct Uni_String* X3D_TextureProjectorPoint::description |
◆ direction
struct SFVec3f X3D_TextureProjectorPoint::direction |
◆ farDistance
float X3D_TextureProjectorPoint::farDistance |
◆ global
int X3D_TextureProjectorPoint::global |
◆ intensity
float X3D_TextureProjectorPoint::intensity |
◆ location
struct SFVec3f X3D_TextureProjectorPoint::location |
◆ metadata
struct X3D_Node* X3D_TextureProjectorPoint::metadata |
◆ nearDistance
float X3D_TextureProjectorPoint::nearDistance |
◆ on
int X3D_TextureProjectorPoint::on |
◆ referenceCount
int X3D_TextureProjectorPoint::referenceCount |
◆ shadowIntensity
float X3D_TextureProjectorPoint::shadowIntensity |
◆ shadows
int X3D_TextureProjectorPoint::shadows |
◆ texture
struct X3D_Node* X3D_TextureProjectorPoint::texture |
◆ upVector
struct SFVec3f X3D_TextureProjectorPoint::upVector |
The documentation for this struct was generated from the following file: