Definition at line 7379 of file Structs.h.
◆ _change
int X3D_HAnimMotion::_change |
◆ _channelcount
int X3D_HAnimMotion::_channelcount |
◆ _channels
void* X3D_HAnimMotion::_channels |
◆ _defaultContainer
int X3D_HAnimMotion::_defaultContainer |
◆ _dist
double X3D_HAnimMotion::_dist |
◆ _executionContext
struct X3D_Node* X3D_HAnimMotion::_executionContext |
◆ _extent
float X3D_HAnimMotion::_extent[6] |
◆ _fieldchange
char* X3D_HAnimMotion::_fieldchange |
◆ _framevalues
void* X3D_HAnimMotion::_framevalues |
◆ _fvalues
void* X3D_HAnimMotion::_fvalues |
◆ _gc
void* X3D_HAnimMotion::_gc |
◆ _hit
int X3D_HAnimMotion::_hit |
◆ _ichange
int X3D_HAnimMotion::_ichange |
◆ _intern
◆ _isActive
int X3D_HAnimMotion::_isActive |
◆ _lastenabled
int X3D_HAnimMotion::_lastenabled |
◆ _njoints
int X3D_HAnimMotion::_njoints |
◆ _nodeType
int X3D_HAnimMotion::_nodeType |
◆ _parentVector
struct Vector* X3D_HAnimMotion::_parentVector |
◆ _renderFlags
int X3D_HAnimMotion::_renderFlags |
◆ _startTime
double X3D_HAnimMotion::_startTime |
◆ channels
◆ channelsEnabled
struct Multi_Bool X3D_HAnimMotion::channelsEnabled |
◆ cycleTime
double X3D_HAnimMotion::cycleTime |
◆ description
◆ elapsedTime
double X3D_HAnimMotion::elapsedTime |
◆ enabled
int X3D_HAnimMotion::enabled |
◆ endFrame
int X3D_HAnimMotion::endFrame |
◆ frameCount
int X3D_HAnimMotion::frameCount |
◆ frameDuration
double X3D_HAnimMotion::frameDuration |
◆ frameIncrement
int X3D_HAnimMotion::frameIncrement |
◆ frameIndex
int X3D_HAnimMotion::frameIndex |
◆ joints
◆ loa
◆ loop
int X3D_HAnimMotion::loop |
◆ metadata
struct X3D_Node* X3D_HAnimMotion::metadata |
◆ next
int X3D_HAnimMotion::next |
◆ previous
int X3D_HAnimMotion::previous |
◆ referenceCount
int X3D_HAnimMotion::referenceCount |
◆ startFrame
int X3D_HAnimMotion::startFrame |
◆ transitionStart
double X3D_HAnimMotion::transitionStart |
◆ transitionWeight
float X3D_HAnimMotion::transitionWeight |
◆ values
The documentation for this struct was generated from the following file: