/* $XFree86: xc/programs/Xserver/hw/xfree86/vga256/vgainit/vgabppscrin.c,v 3.6 1996/12/23 07:04:35 dawes Exp $ */ /************************************************************ Copyright 1987 by Sun Microsystems, Inc. Mountain View, CA. All Rights Reserved Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright no- tice appear in all copies and that both that copyright no- tice and this permission notice appear in supporting docu- mentation, and that the names of Sun or X Consortium not be used in advertising or publicity pertaining to distribution of the software without specific prior written permission. Sun and X Consortium make no representations about the suitability of this software for any purpose. It is provided "as is" without any express or implied warranty. SUN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FIT- NESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SUN BE LI- ABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. ********************************************************/ /* $XConsortium: vgabppscrin.c /main/4 1996/10/19 18:15:02 kaleb $ */ /* * This is the cfb16/24/32 ScreenInit function, modified for the XFree86 * 8/16/24/32bpp SVGA server. The problem is that there doesn't seem to be * a safe way to convince the standard init routines to use the * reversed RGB order (blue is at lowest bit number) that is a * tradition in PC/VGA devices. * * This file is compiled tree times, with PSZ == 16, 24 and with PSZ == 32. * * The callable functions are vga16bppScreenInit, vga24bppScreenInit * and vga32bppScreenInit. * */ #include "X.h" #include "Xmd.h" #include "servermd.h" #include "scrnintstr.h" #include "pixmapstr.h" #include "resource.h" #include "colormap.h" #include "colormapst.h" #include "cfb.h" #include "mi.h" #include "mistruct.h" #include "dix.h" #include "cfbmskbits.h" #include "mibstore.h" #include "gcstruct.h" #include "xf86.h" #include "xf86Priv.h" /* for xf86weight */ #include "vga.h" #if 1 #if PSZ == 16 #define vgabppScreenInit vga16bppScreenInit #endif #if PSZ == 24 #define vgabppScreenInit vga24bppScreenInit #endif #if PSZ == 32 #define vgabppScreenInit vga32bppScreenInit #endif #else #ifdef VGA256 #define vgabppScreenInit xf86XAAScreenInitvga256 #endif #if PSZ == 16 #define vgabppScreenInit xf86XAAScreenInit16bpp #endif #if PSZ == 24 #define vgabppScreenInit xf86XAAScreenInit24bpp #endif #if PSZ == 32 #define vgabppScreenInit xf86XAAScreenInit32bpp #endif #endif /* This is defined in cfbscrinit.c */ extern Bool cfbCreateScreenResources(); /* We need to define this here instead of use the cfb one. */ static miBSFuncRec vgaBSFuncRec = { cfbSaveAreas, cfbRestoreAreas, (void (*)()) 0, (PixmapPtr (*)()) 0, (PixmapPtr (*)()) 0, }; static vgaFinishScreenInit(pScreen, pbits, xsize, ysize, dpix, dpiy, width) register ScreenPtr pScreen; pointer pbits; /* pointer to screen bitmap */ int xsize, ysize; /* in pixels */ int dpix, dpiy; /* dots per inch */ int width; /* pixel width of frame buffer */ { int i, j; #ifdef CFB_NEED_SCREEN_PRIVATE pointer oldDevPrivate; #endif VisualPtr visuals; DepthPtr depths; int nvisuals; int ndepths; int rootdepth; VisualID defaultVisual; VisualPtr visual; int BitsPerRGB; rootdepth = 0; BitsPerRGB = xf86weight.green; #if PSZ > 8 /* Only TrueColor for 16/32bpp */ if (!cfbSetVisualTypes(vga256InfoRec.depth, 1 << TrueColor, BitsPerRGB)) return FALSE; #endif if (!cfbInitVisuals (&visuals, &depths, &nvisuals, &ndepths, &rootdepth, &defaultVisual,((unsigned long)1<<(PSZ-1)), BitsPerRGB)) return FALSE; /* * Now correct the RGB order of direct/truecolor visuals for the * 16/24/32bpp SVGA server. */ for (i = 0, visual = visuals; i < nvisuals; i++, visual++) if (visual->class == DirectColor || visual->class == TrueColor) { visual->offsetRed = xf86weight.green + xf86weight.blue; visual->offsetGreen = xf86weight.blue; visual->offsetBlue = 0; visual->redMask = ((1 << xf86weight.red) - 1) << visual->offsetRed; visual->greenMask = ((1 << xf86weight.green) - 1) << visual->offsetGreen; visual->blueMask = (1 << xf86weight.blue) - 1; } pScreen->defColormap = FakeClientID(0); #ifdef CFB_NEED_SCREEN_PRIVATE oldDevPrivate = pScreen->devPrivate; #endif if (! miScreenInit(pScreen, pbits, xsize, ysize, dpix, dpiy, width, rootdepth, ndepths, depths, defaultVisual, nvisuals, visuals, (miBSFuncPtr) 0)) return FALSE; /* overwrite miCloseScreen with our own */ pScreen->CloseScreen = cfbCloseScreen; /* init backing store here so we can overwrite CloseScreen without stepping * on the backing store wrapped version */ miInitializeBackingStore (pScreen, &vgaBSFuncRec); #ifdef CFB_NEED_SCREEN_PRIVATE pScreen->CreateScreenResources = cfbCreateScreenResources; pScreen->devPrivates[cfbScreenPrivateIndex].ptr = pScreen->devPrivate; pScreen->devPrivate = oldDevPrivate; #endif return TRUE; } /* dts * (inch/dot) * (25.4 mm / inch) = mm */ Bool vgabppScreenInit(pScreen, pbits, xsize, ysize, dpix, dpiy, width) register ScreenPtr pScreen; pointer pbits; /* pointer to screen bitmap */ int xsize, ysize; /* in pixels */ int dpix, dpiy; /* dots per inch */ int width; /* pixel width of frame buffer */ { if (!cfbSetupScreen(pScreen, pbits, xsize, ysize, dpix, dpiy, width)) return FALSE; if (!vgaFinishScreenInit(pScreen, pbits, xsize, ysize, dpix, dpiy, width)) return FALSE; }