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4.1 Conventions
Common syntax
: Syntax Common to All OOGL File Formats.
File names
: File Names.
Vertices
: Vertices.
Surface normal directions
: Surface normal directions.
Transformation matrices
: Transformation matrices.
Binary format
: Binary format.
References
: Embedded objects and external-object references.
Appearances
: Appearances.
Texture Mapping
: Texture mapping.