Package: 1oom Description-md5: 5f91cd9d6749d593ed0c26e4ada69fa4 Description-en: Master of Orion engine This package provides an open source re-implementaiton of the game engine for Master of Orion (1993). . Note: This package only contains the engine. You will need the original game files (*.LBX) in order to play. Package: blimps-examples Description-md5: 18ddc9ff8aab78bc1efd53cccc24389d Description-en: blocks database improved searcher (example data) BLIMPS (BLocks IMProved Searcher) is a searching tool that scores a protein sequence against blocks or a block against sequences. . This package contains example data. Package: blimps-utils Description-md5: 1afe4567b883b39e7050a4f604a91e17 Description-en: blocks database improved searcher BLIMPS (BLocks IMProved Searcher) is a searching tool that scores a protein sequence against blocks or a block against sequences. . This package contains the binaries. Package: crafty Description-md5: 29f27ca92dfe8a13f7508d03cc6d8f94 Description-en: state-of-the-art chess engine, compatible with xboard Crafty is the strong chess program played on ICC. It uses all of the search algorithms you have probably read about and performs better than gnu-chess in most positions. It has a reasonable set of features to use, and offers a great starting point to try your own new search extensions. Package: dhewm3 Description-md5: f625d3c7626ec44fdef979913e4fb88e Description-en: GPL Doom 3 game engine The goal of dhewm 3 is bring the DOOM3 engine with the help of SDL to all suitable platforms. . This game engine is compatible with the original Doom3 data files and the Resurrection of Evil extension. To play it, you need to own the game data. . Bugs present in the original DOOM 3 will be fixed (when identified) without altering the original gameplay. Package: dhewm3-d3xp Description-md5: d6ab5641afa5287c2c0a525d43516e3d Description-en: dhewm3's gamelibrary for the title DOOM³: Resurrection of Evil This package contains the shared library containing the game logic for the add-on DOOM3³: Resurrection of Evil . Please note that this package does not contain any game data, which is required to actually play the game. . The package game-data-packager can help you to package your copy of the game data. Please see README.Debian for details. Package: dhewm3-doom3 Description-md5: e6814d22bd9c206b8ec0d560ca2f21bd Description-en: dhewm3's gamelibrary for the title DOOM³ This package contains the shared library containing the game logic for DOOM³ . Please note that this package does not contain any game data, which is required to actually play the game. . The package game-data-packager can help you to package your copy of the game data. Please see README.Debian for details. Package: dynare-matlab Description-md5: 90e8fcabb135fcf60e09f0be51774946 Description-en: MATLAB support for Dynare Dynare is a software platform for handling a wide class of economic models, in particular dynamic stochastic general equilibrium (DSGE) and overlapping generations (OLG) models. The models solved by Dynare include those relying on the rational expectations hypothesis, wherein agents form their expectations about the future in a way consistent with the model. But Dynare is also able to handle models where expectations are formed differently: on one extreme, models where agents perfectly anticipate the future; on the other extreme, models where agents have limited rationality or imperfect knowledge of the state of the economy and, hence, form their expectations through a learning process. In terms of types of agents, models solved by Dynare can incorporate consumers, productive firms, governments, monetary authorities, investors and financial intermediaries. Some degree of heterogeneity can be achieved by including several distinct classes of agents in each of the aforementioned agent categories. . Dynare offers a user-friendly and intuitive way of describing these models. It is able to perform simulations of the model given a calibration of the model parameters and is also able to estimate these parameters given a dataset. In practice, the user will write a text file containing the list of model variables, the dynamic equations linking these variables together, the computing tasks to be performed and the desired graphical or numerical outputs. . This package is only useful to users having MATLAB installed on their machine. It contains the source of the MEX files and will recompile them using the existing MATLAB installation. Package: fheroes2 Description-md5: 640f81fa625508124b3bbf6b4be74850 Description-en: recreation of the Heroes of Might and Magic II game engine Heroes of Might and Magic II is a classic fantasy turn-based strategy/role-playing game which takes place in the land of Enroth, a place of magic. There are a multitude of creature types, from griffins to rocs, golems to pikemen, unicorns to hydras, and four different dragons. Each castle type has six different creatures, from the weak to the strong. There are six castle types, each corresponding to a hero class: Knight, Sorceress, Wizard (Good side), Barbarian, Necromancer and Warlock (Evil side). There are also six different types of neutral creatures you can recruit in special structures scattered about the maps. . Original game files are needed to play this game. Package: firebuild Description-md5: 821df9f130bf6dc04882c929b27eab06 Description-en: Automatic build accelerator cache It works by caching the outputs of executed commands and replaying the results when the same commands are executed with the same parameters within the same environment. . The commands can be compilation or other build artifact generation steps, tests, or any command that produces predictable output. The commands to cache and replay from the cache are determined automatically based on firebuild's configuration and each command's and its children's observed behavior. . Firebuild supports caching compilation results of C, C++, Fortran, Java, Rust, Scala and other compilers and outputs of scripts written in Bash, Perl, Python and other interpreted languages. Package: frogatto Description-md5: 53484fcad72c00cc156b54442e976787 Description-en: 2D platformer game starring a quixotic frog Frogatto is a platformer in the style of old arcade, Sega and Nintendo games. The world is viewed as a cross-section seen from the side, and your character walks and jumps between solid platforms whilst fighting monsters. . This package contains game engine. Package: game-data-packager Description-md5: db543bad2c64571a79ad0c937e882f6b Description-en: Installer for game data files Various games are divided into two logical parts: engine and data. Often the engine and data are licensed in different ways, such that the engine can be distributed in Debian but the data cannot. . game-data-packager is a tool which builds .deb files for game data which cannot be distributed in Debian (such as commercial game data). . At the moment, game-data-packager has support for building .deb files for: . * 3 Skulls of the Toltecs * The 7th Guest * A Mind Forever Voyaging * Alex the Allegator 4 * Aliens versus Predator * Amazon: Guardians of Eden * Arthur: the Quest for Excalibur * Arx Fatalis * Baldur's Gate 1 and 2 * Ballyhoo * Bargon Attack * Beavis and Butthead in Virtual Stupidity * The Bizarre Adventures of Woodruff and the Schnibble * The Black Cauldron * The Blackwell series * Blade Runner * Blake Stone and Planet Strike * Blue Force * Border Zone * Bud Tucker in Double Trouble * Castle of Dr. Brain and The Island of Dr. Brain * Broken Sword * Bureaucracy * Caesar 3 * Chex Quest and Chex Quest 2 * Chivalry is Not Dead * Civilization: Call to Power * Codename: ICEMAN * Commander Keen 1 to 6 * Conquests of Camelot: The Search for the Grail * Conquests of the Longbow: The Legend of Robin Hood * Cruise for a Corpse * Cutthroats * Deadline * Descent 1, 2 and 3 * Detective Gallo * The Dig * Discworld 1 and 2 * Doom, The Ultimate Doom, Doom 2, The Master Levels for Doom 2, Final Doom * Doom 3 and BFG Edition * Dračí Historie * Dreamweb * Duke Nukem 1 and 3D * Dune 2: Battle for Arrakis * EcoQuest 1 and 2 * The Elder Scrolls 3: Morrowind * Elvira 1 and 2 * Enchanter * Enclosure * Eye of the Beholder 1 and 2 * The Feeble Files * Flashback * Flight of the Amazon Queen * Freddy Pharkas: Frontier Pharmacist * Freespace 2 * Full Throttle * Future War (Les Voyageurs du Temps) * Gabriel Knight 1 and 2 * Gemini Rue * Gobliiins 1, 2 and 3 * Gold Rush! * The Griffon Legend * Grim Fandango * HacX * Hank's Quest * Heavy Gear 2 * Heretic, Hexen, Hexen 2 and Heretic 2 * Heroes of Might & Magic 2 and 3 * The Hitchhiker's Guide to the Galaxy * Hollywood Hijinx * Homeworld * Hopkins FBI * Hoyle's Official Book of Games * Hugo's House of Horrors, Hugo 2, Hugo 3 * I Have No Mouth, and I Must Scream * Icewind Dale 1 and 2 * Indiana Jones and the Fate of Atlantis * Indiana Jones and the Last Crusade * Infidel * Inherit the Earth * Ion Fury * Jazz Jackrabbit * James Clavell's Shōgun * Jones in the Fast Lane * Journey: Part One of the Golden Age Trilogy * Kathy Rain * King's Quest 1 to 7 * Kohan: Immortal Sovereigns * The Labyrinth of Time * Lands of Lore: The Throne of Chaos * Laura Bow 1 and 2 * Leather Goddesses of Phobos 1 and 2 * Legend of Kyrandiar 1, 2 and 3 * Leisure Suit Larry 1, 2, 3, 5, 6 and 7 * LGeneral (Panzer General) * Lighthouse: The Dark Being * Little Big Adventure * The Longest Journey * Loom * Lost in Time * The Lurking Horror * The Manhole * Manhunter 1 and 2 * Maniac Mansion and Day of the Tentacle * Marathon 1, 2 and 3 * Master Of Orion * Medal of Honor: Allied Assault * Mixed-Up Mother Goose & Mixed-Up Fairy Tales * Monkey Island 1, 2 and 3 * Moonmist * Mortville Manor * Myst: Masterpiece Edition, Riven, Myst III * Mystery House * The Neverhood * Nippon Safes Inc. * Nord and Bert Couldn't Make Head or Tail of It * Once Upon A Time: Little Red Riding Hood * Operation Stealth * Pajama Sam series * Personal Nightmare * Phantasmagoria 1 and 2 * Planescape: Torment * Planetfall * Plundered Hearts * Police Quest 1 to 4 * Postal * Prey * Primordia * Quadrilateral Cowboy * Quake, Quake 2, Quake 3 Arena, Quake 4, Enemy Territory: Quake Wars * Quest For Glory 1, 2 and 3 * Railroad Tycoon 2 * Redneck Rampage * Resonance * Rex Nebular and the Cosmic Gender Bender * Ringworld 1 and 2 * Rise of the Triad * Rodney's Funscreen * Roller Coaster Tycoon 1 and 2 * Rune * Sam & Max Hit the Road * Seastalker * Serious Sam: The First and Second Encounter * The Settlers 2 * Sfinx * Shadow Warrior * Shardlight * The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel * The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo * Sherlock: The Riddle of the Crown Jewels * The Shivah * Sid Meier's Alpha Centauri * SimCity 3000 Unlimited * Simon the Sorcerer 1, 2 and Puzzle Pack * Slater & Charlie Go Camping * Soldier of Fortune * Soltys * Sorcerer * Space Quest 1 to 6 * Spellbreaker * Star Wars: Dark Forces * Star Wars Jedi Knight 2: Jedi Outcast and Jedi Academy * Starcross * Starship Titanic * Stationfall * Strife * Suspect * Suspended * Syndicate * System Shock * Super 3D Noah's Ark * Technobabylon * TeenAgent * Theme Hospital * Thimbleweed Park * Tomb Raider 1 * Tony Tough and the Night of Roasted Moths * Toonstruck * Torin's Passage * Touché: The Adventures of the Fifth Musketeer * Transport Tycoon Deluxe * Trinity * Troll's Tale * Tyrian * Ultima IV & VII * Unreal, Unreal Gold and Unreal Tournament (1999 and 2004) * Urban Runner * Waxworks * Ween: The Prophecy * Winnie the Pooh in the Hundred Acre Wood * Wishbringer * Witness * Wolfenstein 3D, Spear of Destiny and Return to Castle Wolfenstein * Wolfenstein: Enemy Territory * X-COM: UFO Defense * Zak McKracken and the Alien Mindbenders * Zork 1, 2 and 3, Beyond Zork, Zork Zero, Return to Zork, Zork: The Undiscovered Underground * Zork Grand Inquisitor and Zork Nemesis Package: game-data-packager-runtime Description-md5: 15dd8590fe384dab6ade3dead31a37a9 Description-en: Launcher for proprietary games Various games are divided into two logical parts: engine and data. Often the engine and data are licensed in different ways, such that the engine can be distributed in Debian but the data cannot. . Some of the games supported by game-data-packager need to be started by a special launcher script that will create symbolic links or do other setup. This package contains those launcher scripts. . The following games currently require this package: . * Doom 2: The Master Levels (doom2-masterlevels-wad) * Quake series and Enemy Territory: Quake Wars (quake, quake2, quake3, quake4, etqw) * Return to Castle Wolfenstein (rtcw) * Star Wars Jedi Knight 2: Jedi Outcast and Jedi Academy (openjk-outcast, openjk-academy) * Unreal, Unreal Gold and Unreal Tournament (unreal-classic, unreal-gold, ut99) Package: ldraw-mklist Description-md5: 7f0b36129c83247e98ea1e2416fd0862 Description-en: LDraw mklist program 3D CAD programs and rendering programs using the LDraw parts library of LEGO parts rely on a file called parts.lst containing a list of all available parts. The program ldraw-mklist is used to generate this list from a directory of LDraw parts. Package: ldraw-parts Description-md5: e5438540c7c8ec1f946b26344939c6ec Description-en: LDraw parts library Collection of 3D LEGO parts, 3D part primitives and two example LEGO 3D models in LDraw format. This part library is needed by 3D CAD programs such as MLCAD, LeoCAD and Konstruktor which allow one to construct LEGO models from individual LDraw parts. It is also needed by rendering software such as LDView and LdGLite or instruction creation software like LPub4 or Lic. . You might consider installing the ldraw-parts-free package instead which contains most of the parts of this package, excluding the parts still licensed under the non-free license CC-BY-2.0. Package: libblimps3 Description-md5: a1ad50ab461eca726e0a4e957f1a2ffa Description-en: blocks database improved searcher library BLIMPS (BLocks IMProved Searcher) is a searching tool that scores a protein sequence against blocks or a block against sequences. . This package provides the shared library. Package: libblimps3-dev Description-md5: 4d04b155f279229d68533b0ec59a8e4f Description-en: blocks database improved searcher library (development) BLIMPS (BLocks IMProved Searcher) is a searching tool that scores a protein sequence against blocks or a block against sequences. . This package provides the library development headers and the static library. Package: libfirebuild0 Description-md5: 7486a378a0ac511b44dacd63318bbb34 Description-en: Automatic build accelerator cache - shared library It works by caching the outputs of executed commands and replaying the results when the same commands are executed with the same parameters within the same environment. . The commands can be compilation or other build artifact generation steps, tests, or any command that produces predictable output. The commands to cache and replay from the cache are determined automatically based on firebuild's configuration and each command's and its children's observed behavior. . Firebuild supports caching compilation results of C, C++, Fortran, Java, Rust, Scala and other compilers and outputs of scripts written in Bash, Perl, Python and other interpreted languages. . This package provides the shared library preloaded by the intercepted processes. Package: librem5-flash-image Description-md5: a5b5acd906812fd957cca215bfb0ba07 Description-en: Image flashing tool for Librem 5 devices and related devices Scripts useful to for working with the Librem 5 and the Librem 5 Devkit. . These tools are useful on the host side (e.g. the machine you use to flash the image from). They are not useful on the Librem 5 or the Devkit itself. Package: libretro-genesisplusgx Description-md5: 571581827de0d10678e740c75e9bba61 Description-en: Libretro wrapper for Genesis Plus GX This wrapper makes Genesis Plus GX API compatible with libretro, thus allowing its use with libretro frontends, such as RetroArch. . Genesis Plus GX is a Sega 8/16 bit emulator focused on accuracy and portability. Initially ported and developed on Gamecube / Wii consoles only through libogc / devkitPPC, it is now available on many other platforms through various frontends. . The source code, originally based on Genesis Plus 1.3 by Charles MacDonald, has been heavily modified & enhanced, with respect to initial goals and design, in order to improve the accuracy of emulation, implementing new features and adding support for extra peripherals, cartridge & systems hardware. . The result is that Genesis Plus GX is now more a continuation of the original project than a simple port, providing very accurate emulation and 100% compatibility with Genesis / Mega Drive, Sega/Mega CD, Master System, Game Gear & SG-1000 released software (including all unlicensed or pirate known dumps), also emulating backwards compatibility modes when available. Package: libunrar-dev Description-md5: f0d4f0d0a59eba23861eb9aa98ca7de1 Description-en: Unarchiver for .rar files (non-free version) - development files This package contains architecture dependent files for development. Install libunrar-headers package for architecture independent header files. Package: libunrar-headers Description-md5: 5933d9af6d012cfa7dbcb3420667ec4a Description-en: Unarchiver for .rar files (non-free version) - development header files This package contains the header files for the libunrar library. This package have architecture independent files for development. Package: libunrar5t64 Description-md5: 6c6e3778b22804711aac9214e8155be4 Description-en: Unarchiver for .rar files (non-free version) - shared library Library for unarchiving .rar files. This library provides extractor functions that use for .rar files. Package: maple-latex Description-md5: f7a8bd427d64b65c3fce7bd3a4b14c96 Description-en: LaTeX packages, environments and macros distributed by Maple Maple is a commercial Computer Algebra System (CAS) manufactured by the Canadian software company MapleSoft, a division of Waterloo Maple Inc.. . This package provides as is the LaTeX packages, environments and macros used in the "Maple to LaTeX" documents produced by Maple as documented into the Maple online help system. Package: matlab-zmat Description-md5: d2c1037544212de68d4fca45fdc1f59b Description-en: in-memory data compression for MATLAB ZMat is a portable mex function to enable zlib/gzip/lzma/lzip/lz4/lz4hc based data compression/decompression and base64 encoding/decoding support in MATLAB and GNU Octave. . This package builds MATLAB bindings for zmat at installation time. Note that this package depends on MATLAB -- a commercial software that needs to be obtain and installed separately. Package: netperf Description-md5: 7b749c9c2a7e1280fbe8ad4410601053 Description-en: Network performance benchmark Netperf is a benchmark that can be used to measure the performance of many different types of networking. It provides tests for both unidirecitonal throughput, and end-to-end latency. The environments currently measureable by netperf include: * TCP and UDP via BSD Sockets * DLPI * Unix Domain Sockets * IPv6 Package: nvidia-settings-tesla-535 Description-md5: 3781fe6412f3ed0de9ac65d2bc68b879 Description-en: tool for configuring the NVIDIA graphics driver (Tesla 535 version) The nvidia-settings utility is a tool for configuring the NVIDIA Linux graphics driver. It operates by communicating with the NVIDIA X driver, querying and updating state as appropriate. This communication is done with the NV-CONTROL X extension. . Values such as brightness and gamma, XVideo attributes, temperature, and OpenGL settings can be queried and configured via nvidia-settings. Package: nvtop Description-md5: 0beb511f9e4ada1ca897f74ecf2e2072 Description-en: Neat Videocard TOP NVTOP stands for Neat Videocard TOP, a (h)top like task monitor for AMD, Intel and NVIDIA GPUs. It can handle multiple GPUs and print information about them in a htop-familiar way. Package: openrct2 Description-md5: 136f2157dc662607863d657b37a31ab7 Description-en: Open-source re-implementation of RollerCoaster Tycoon 2 OpenRCT2 is an open-source re-implementation of RollerCoaster Tycoon 2 (RCT2). The gameplay revolves around building and maintaining an amusement park containing attractions, shops and facilities. The player must try to make a profit and maintain a good park reputation whilst keeping the guests happy. OpenRCT2 allows for both scenario and sandbox play. Scenarios require the player to complete a certain objective in a set time limit whilst sandbox allows the player to build a more flexible park with optionally no restrictions or finance. . RollerCoaster Tycoon 2 was originally written by Chris Sawyer in x86 assembly and is the sequel to RollerCoaster Tycoon. The engine was based on Transport Tycoon, an older game which also has an equivalent open-source project, OpenTTD. OpenRCT2 attempts to provide everything from RCT2 as well as many improvements and additional features, some of these include support for modern platforms, an improved interface, improved guest and staff AI, more editing tools, increased limits, and cooperative multiplayer. It also re-introduces mechanics from RollerCoaster Tycoon that were not present in RollerCoaster Tycoon 2. Some of those include; mountain tool in-game, the "have fun" objective, launched coasters (not passing-through the station) and several buttons on the toolbar. Package: openrct2-data Description-md5: ba13feafd937c7243870a1c8ec2b7d37 Description-en: Required game data for OpenRCT2 This package provides the architecture-independent game assets required by the openrct2 executables. Package: play.it-community Description-md5: 9abe22bb9abb81c7f85826b20c163858 Description-en: ./play.it game scripts collection - Community-maintained games collection play.it is a free software building native packages from installers for Windows or Linux, mainly those sold by stores focusing on DRM-free games distribution. The goal is that a game installed via ./play.it is indistinguishable from a game installed via the official repositories of your favourite distribution. . This package provides game scripts that can be used with ./play.it to install a collection of DRM-free games. It is maintained by the same team than the ./play.it library and tools. Package: python3-django-anymail Description-md5: acc7102a825f7f17ca83462b25225dd6 Description-en: Django email backend for multiple ESPs (Python 3) Anymail integrates several transactional email service providers (ESPs) into Django, with a consistent API that lets you use ESP-added features without locking your code to a particular ESP. . It currently fully supports Amazon SES (requires python3-boto3), MailerSend, Mailgun, Mailjet, Mandrill (MailChimp transactional), Postal (self-hosted ESP, requires python3-cryptography), Postmark, SendinBlue, SendGrid, and SparkPost. . Anymail normalizes ESP functionality so it "just works" with Django's built-in `django.core.mail` package. It includes: . * Support for HTML, attachments, extra headers, and other features of Django's built-in email * Extensions that make it easy to use extra ESP functionality, like tags, metadata, and tracking, with code that's portable between ESPs * Simplified inline images for HTML email * Normalized sent-message status and tracking notification, by connecting your ESP's webhooks to Django signals * "Batch transactional" sends using your ESP's merge and template features . This is the Python 3 version of the package. Package: python3-stravalib Description-md5: 34b256e53c48b4d20eee4d58cf73fb4e Description-en: tool for accessing and downloading Strava data from the Strava V3 web service. Stravalib provides a Client class that supports: * Authenticating with stravalib * Accessing and downloading strava activity, club and profile data * Making changes to account activities Package: quake Description-md5: 09622cda203c578294901576f5fec0f4 Description-en: classic gothic/horror-themed first person shooter Quake is a classic first-person shooter game by id Software, released in 1996. This package contains a launcher script and menu entry to play Quake with any suitable engine. . To make this package useful, you will need to create and install the non-distributable quake-registered or quake-shareware package, by using the game-data-packager package. . Creating quake-registered requires data files from a Quake installation or CD-ROM. . Creating quake-shareware requires the shareware version of Quake. . game-data-packager (>= 45) can also produce packages for the official Episode 5, Dimensions of the Past (developed by MachineGames to mark Quake's 20th anniversary), and for the official mission packs Scourge of Armagon (developed by Hipnotic Software) and Dissolution of Eternity (developed by Rogue Entertainment). Additional menu entries should appear automatically if those expansions are installed. Package: quake-server Description-md5: f2d85a7d1334e2ce66699c546170e8b9 Description-en: classic first person shooter - server and init script This package contains a launcher script and init script to run a Quake 1 server automatically, with any suitable engine. . To make this package useful, you will need to create and install the non-distributable quake-registered or quake-shareware package, by using the game-data-packager package. Package: quake2 Description-md5: 73a302e08fa7cec5f3d4ce5eaa0d4cfa Description-en: classic science-fiction-themed first person shooter Quake II is a classic first-person shooter game by id Software, released in 1997. This package contains a launcher script and menu entry to play Quake II with any suitable engine. . To make this package useful, you will need to create and install some non-distributable packages by using the game-data-packager package: either quake2-full-data or quake2-demo-data. Creating quake2-full-data requires data files from a Quake II installation or CD-ROM. . game-data-packager (>= 39) can also produce packages for the official mission packs The Reckoning (developed by Xatrix Entertainment) and Ground Zero (developed by Rogue Entertainment). Additional menu entries should appear automatically if those expansions are installed. Package: quake2-server Description-md5: 083b1ceafe9ac6ce848313811be0e4de Description-en: dedicated server for Quake II This package contains a launcher script and init script to run a Quake II server automatically, with any suitable engine. . To make this package useful, you will need to create and install some non-distributable packages by using the game-data-packager package: either quake2-full-data or quake2-demo-data. Creating quake2-full-data requires data files from a Quake II installation or CD-ROM. Package: quake3 Description-md5: 95de72c22be84cf9e01669d0c2eaf9d3 Description-en: Quake III Arena menu entry and launcher scripts This package contains a launcher script and menu entry to play Quake III Arena or Quake III: Team Arena with the ioquake3 engine. . To make this package useful, you will need to create and install the non-distributable quake3-data or quake3-demo-data package, by using the game-data-packager package. . quake3-data requires pak0.pk3 from a Quake III installation or CD-ROM. quake3-demo-data only requires freely downloadable files, but is not necessarily reliable. . game-data-packager (>= 39) can also produce a package for the official expansion pack Quake III: Team Arena. An additional menu entry should appear automatically if that expansion are installed. Package: quake3-server Description-md5: b581844db5e190ba8c02893ca380aaa8 Description-en: Quake III Arena dedicated server launcher scripts This package contains a launcher script to run a Quake III Arena or Quake III: Team Arena dedicated server with the ioquake3 engine. . To make this package useful, you will need to create and install the non-distributable quake3-data package, by using the game-data-packager package. This requires pak0.pk3 from a Quake III installation or CD-ROM. Package: r8125-dkms Description-md5: 54a460182bcb097cc01acce2d862f531 Description-en: dkms source for the r8125 network driver r8125 is the Linux device driver released by RealTek for their network controllers with PCI-Express interface: * 2.5G Gigabit Ethernet: RTL8125, RTL8125B(G) . This package provides the dkms source code for the r8125 kernel module. Kernel source or headers are required to compile the module. Package: rar Description-md5: 649b872741c4c5402456879832c70c03 Description-en: Archiver for .rar files This is the RAR archiver from Eugene Roshal. It supports multiple volume archives and damage protection. It can also create SFX-archives. There are versions which run on DOS, Windows, FreeBSD, BSDI. . This program is shareware and you must register it after 40 days of use. Package: repo Description-md5: 1496a967d4bcbc0d6ebc3348869abf22 Description-en: repository management tool built on top of git Repo is a repository management tool that the Android developers built on top of Git. Repo unifies the many Git repositories when necessary, does the uploads to the Android revision control system, and automates parts of the Android development workflow. Repo is not meant to replace Git, only to make it easier to work with Git in the context of Android. The repo command is an executable Python script that you can put anywhere in your path. In working with the Android source files, you will use Repo for across-network operations. For example, with a single Repo command you can download files from multiple repositories into your local working directory. . repo is an unusual tool because it downloads all of its own Python modules using GPG-signed git tags, and stores those files as part of the project that it is working with. So this package just provides the wrapper script, which provides the GPG signing keys for verifying that the correct Python code was downloaded. Package: sabnzbdplus Description-md5: 9af99c00c3efdc0801f9fda555ddbd78 Description-en: web-based binary newsreader with nzb support SABnzbd+ is a web-based binary newsgrabber written in Python, with support for the popular nzb file format. It greatly simplifies the process of downloading from Usenet, thanks to a friendly web-based, fully customizable user interface and advanced built-in post-processing options including the ability to automatically verify, repair, extract and clean up downloaded posts. . Multiple servers are supported, as well as secure (ssl) connections, ipv6, scheduling, pausing and resuming downloads, queue manipulation, rss feeds, automatic sorting, a download history, email notifications, and custom post-processing scripts. An extensive API allows third party applications to interact with the program. . This package contains the program itself and all interface templates. Package: seaview Description-md5: a82e7d5dbc9d5aa2cf6662e48d7aa245 Description-en: Multiplatform interface for sequence alignment and phylogeny SeaView is a viewer and editor of multiple sequence alignments, i.e. DNA or protein sequences are positioned each in their own separate line, such that the nucleotide/amino acid at a particular position (column) is presumed to have the same biochemical property. . SeaView reads and writes various file formats (NEXUS, MSF, CLUSTAL, FASTA, PHYLIP, MASE, Newick) of DNA and protein sequences and of phylogenetic trees. Alignments can be manually edited. It drives the programs Muscle or Clustal Omega for multiple sequence alignment, and also allows one to use any external alignment algorithm able to read and write FASTA-formatted files. It computes phylogenetic trees by parsimony using PHYLIP's dnapars/protpars algorithm, by distance with NJ or BioNJ algorithms on a variety of evolutionary distances, or by maximum likelihood using the program PhyML 3.0. . SeaView draws phylogenetic trees on screen or PostScript files, and allows one to download sequences from EMBL/GenBank/UniProt using the Internet. Package: sift Description-md5: 7788bf12148938f8dc8e4675657ce605 Description-en: predicts if a substitution in a protein has a phenotypic effect SIFT is a sequence homology-based tool that sorts intolerant from tolerant amino acid substitutions and predicts whether an amino acid substitution in a protein will have a phenotypic effect. SIFT is based on the premise that protein evolution is correlated with protein function. Positions important for function should be conserved in an alignment of the protein family, whereas unimportant positions should appear diverse in an alignment. Package: unrar Description-md5: 363f696bb115028ffafb265ccc9f32fb Description-en: Unarchiver for .rar files (non-free version) Unrar can extract files from .rar archives. If you want to create .rar archives, install package rar. Package: uqm Description-md5: d1146c2aa42142ead5a25d96122ee383 Description-en: The Ur-Quan Masters - An inter-galactic adventure game You return to Earth with a vessel built from technology discovered from an ancient race called the Precursors only to find it enslaved. Gather allies from a wide variety of races, engage in space combat with various foes, and save the galaxy from the Ur-Quan! . The Ur-Quan Masters is derived from the classic game Star Control II. It includes both the adventure game described above and a fast-paced Super Melee. Package: yamagi-quake2 Description-md5: 096b3001c48d6dd59088246be1310434 Description-en: enhanced version of id Software's Quake II - client This is the Yamagi Quake II Client, an enhanced Version of id Software's Quake II. The main focus is single player, the gameplay and the graphics are unchanged, but many bugs were fixed. This code is based upon Icculus Quake II, which itself is built upon id Software's original code drop. Additional code and patches by many contributors were used. . This engine is intended to be used via the wrapper script and menu entries in the quake2 package. Package: yamagi-quake2-core Description-md5: e270a3e339b48baf7aa8b74813c170ba Description-en: enhanced version of id Software's Quake II - non-GUI part This is the Yamagi Quake II Server, an enhanced Version of id Software's Quake II. This code is based upon Icculus Quake II, which itself is built upon id Software's original code drop. Additional code and patches by many contributors were used. . This package contains files common to the client and the server, and a dedicated server engine is intended to be used via the wrapper script and init scripts in the quake2-server package. Package: etqw Description-md5: 36f2b3fe69063b347eb3b5d032d815b7 Description-en: science-fiction-themed multiplayer first person shooter Enemy Territory: Quake Wars is a multiplayer first-person shooter game by Splash Damage and id Software, released in 2007. This package contains a launcher script and menu entry to play ETQW using the proprietary x86 binaries provided by id Software. . Please note that the ETQW engine is not Free Software, and Debian cannot fix any bugs or security flaws in the engine or game code. . To make this package useful, you will need to create and install some non-distributable packages by using the game-data-packager package: etqw-bin, and etqw-data. Creating those packages requires data files from an "Enemy Territory: Quake Wars" installation or DVD. Package: etqw-server Description-md5: f754f9e4d53d6ea1037e9dec690075b3 Description-en: dedicated server for Enemy Territory: Quake Wars This package contains a launcher script and systemd unit to run a Enemy Territory: Quake Wars server using the proprietary x86 binaries provided by id Software. . Please note that the ETQW engine is not Free Software, and Debian cannot fix any bugs or security flaws in the engine or game code. . To mitigate any security flaws that might exist in this server, the systemd unit is not enabled by default, and must be enabled with systemctl if it should start at boot time. The systemd unit uses various security hardening options to prevent the server from escalating its privileges. There is no sysvinit script, since sysvinit does not provide similar security hardening. . To make this package useful, you will need to create and install some non-distributable packages by using the game-data-packager package: etqw-bin, and etqw-data. Creating those packages requires data files from an "Enemy Territory: Quake Wars" installation or DVD. Package: game-data-packager-runtime-libs Description-md5: 4fb00875abd4eac5fe021d8d12a331eb Description-en: Helper libraries required by legacy i386 binary-only games Some old binary-only games released by Loki Entertainment for Linux 2.4 in 1999-2001 requires library compatibility workarounds to run on modern systems. . This package is required if you want to play any of these games: . * Civilization: Call to Power * Kohan: Immortal Sovereigns * Sid Meier's Alpha Centauri * SimCity 3000 Unlimited Package: libegl-nvidia-tesla-535-0 Description-md5: cf29f696237f16fc52b134d33892c24c Description-en: NVIDIA binary EGL library (Tesla 535 version) EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES. . See the description of the nvidia-tesla-535-driver package or /usr/share/doc/libgl1-nvidia-tesla-535-glx/README.txt.gz for a complete list of supported GPUs and PCI IDs. . This package contains the driver specific binary EGL implementation provided by NVIDIA that is accessed via GLVND. Package: libgl1-nvidia-tesla-535-glvnd-glx Description-md5: 46a1832e667be1acdc2efd39bbacd7fa Description-en: NVIDIA binary OpenGL/GLX library (GLVND variant) (Tesla 535 version) The NVIDIA binary driver provides optimized hardware acceleration of OpenGL/GLX/EGL/GLES applications via a direct-rendering X Server for graphics cards using NVIDIA chip sets. . See the description of the nvidia-tesla-535-driver package or /usr/share/doc/libgl1-nvidia-tesla-535-glvnd-glx/README.txt.gz for a complete list of supported GPUs and PCI IDs. . This metapackage depends on the NVIDIA binary OpenGL/GLX implementation using GLVND and the corresponding GLVND loader library. Package: libgles-nvidia-tesla-535-1 Description-md5: 0aaa501992bbcd06bd5bb724a3cbd226 Description-en: NVIDIA binary OpenGL|ES 1.x library (Tesla 535 version) OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles. It contains a subset of OpenGL plus a number of extensions for the special needs of embedded systems. . OpenGL|ES 1.x provides an API for fixed-function hardware. . See the description of the nvidia-tesla-535-driver package or /usr/share/doc/libgl1-nvidia-tesla-535-glx/README.txt.gz for a complete list of supported GPUs and PCI IDs. . This package contains the driver specific binary OpenGL|ES 1.x implementation by NVIDIA that is accessed via GLVND. Package: libgles-nvidia-tesla-535-2 Description-md5: 7d31efc4a380b6021cd214809c3af5f5 Description-en: NVIDIA binary OpenGL|ES 2.x library (Tesla 535 version) OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles. It contains a subset of OpenGL plus a number of extensions for the special needs of embedded systems. . OpenGL|ES 2.x provides an API for programmable hardware including vertex and fragment shaders. . See the description of the nvidia-tesla-535-driver package or /usr/share/doc/libgl1-nvidia-tesla-535-glx/README.txt.gz for a complete list of supported GPUs and PCI IDs. . This package contains the driver specific binary OpenGL|ES 2.x implementation by NVIDIA that is accessed via GLVND. Package: libglx-nvidia-tesla-535-0 Description-md5: 4ae77e18d17543920088a8bfadb2ddd1 Description-en: NVIDIA binary GLX library (Tesla 535 version) GLX ("OpenGL Extension to the X Window System") provides an interface between OpenGL and the X Window System as well as extensions to OpenGL itself. . See the description of the nvidia-tesla-535-driver package or /usr/share/doc/libgl1-nvidia-tesla-535-glx/README.txt.gz for a complete list of supported GPUs and PCI IDs. . This package contains the driver specific binary GLX implementation by NVIDIA that is accessed via GLVND. Package: libnvidia-tesla-535-allocator1 Description-md5: 1c84d8eb3c5ccbdd94a0c5c077377ebd Description-en: NVIDIA allocator runtime library (Tesla 535 version) The NVIDIA binary driver provides optimized hardware acceleration of OpenGL/GLX/EGL/GLES applications via a direct-rendering X Server for graphics cards using NVIDIA chip sets. . This package contains the private nvidia-allocator runtime library which is used by other driver components. Package: libnvidia-tesla-535-cuda1 Description-md5: 87b4db8cc3138626c827d9c9071cc5c6 Description-en: NVIDIA CUDA Driver Library (Tesla 535 version) The Compute Unified Device Architecture (CUDA) enables NVIDIA graphics processing units (GPUs) to be used for massively parallel general purpose computation. . This package contains the CUDA Driver API library for low-level CUDA programming. . Supported NVIDIA devices include GPUs starting from GeForce 8 and Quadro FX series, as well as the Tesla computing processors. . Please see the nvidia-tesla-535-kernel-dkms (nvidia-tesla-535-open-kernel-dkms) or nvidia-tesla-535-kernel-source (nvidia-tesla-535-open-kernel-source) packages for building the kernel module required by this package. This will provide nvidia-tesla-535-kernel-535.216.03 (nvidia-tesla-535-open-kernel-535.216.03). Package: libnvidia-tesla-535-eglcore Description-md5: 472eee541071c79b3b4835ee201f7456 Description-en: NVIDIA binary EGL core libraries (Tesla 535 version) EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES. . OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles. It contains a subset of OpenGL plus a number of extensions for the special needs of embedded systems. . This package contains the private core libraries used by the NVIDIA implementation of EGL and OpenGL|ES. Package: libnvidia-tesla-535-encode1 Description-md5: bbed2a2e5d198ac1fb2a092e06c4dc45 Description-en: NVENC Video Encoding runtime library (Tesla 535 version) The NVENC Video Encoding library provides an interface to video encoder hardware on supported NVIDIA GPUs. . This package contains the nvidia-encode runtime library. Package: libnvidia-tesla-535-fbc1 Description-md5: 286604a1e8ce778d019de8441d8f3f91 Description-en: NVIDIA OpenGL-based Framebuffer Capture runtime library (Tesla 535 version) The NVIDIA OpenGL-based Framebuffer Capture (NvFBCOpenGL) library provides a high performance, low latency interface to capture and optionally encode an OpenGL framebuffer. NvFBCOpenGL is a private API that is only available to approved partners for use in remote graphics scenarios. . This package contains the NvFBCOpenGL runtime library. Package: libnvidia-tesla-535-glcore Description-md5: 790a3c5847baeed1c6c1a55fc302f708 Description-en: NVIDIA binary OpenGL/GLX core libraries (Tesla 535 version) The NVIDIA binary driver provides optimized hardware acceleration of OpenGL/GLX/EGL/GLES applications via a direct-rendering X Server for graphics cards using NVIDIA chip sets. . This package contains the private core libraries used by the NVIDIA implementation of OpenGL and GLX. Package: libnvidia-tesla-535-glvkspirv Description-md5: 3c0fafe3a800cc6f49abc5ef90814840 Description-en: NVIDIA binary Vulkan Spir-V compiler library (Tesla 535 version) Vulkan is a multivendor open standard by the Khronos Group for 3D graphics. . This library provides a NVIDIA Vulkan Spir-V compiler which reduces shader compilation time and shader system memory consumption. . This package contains the private Spir-V compiler libraries used by the NVIDIA implementation of Vulkan. Package: libnvidia-tesla-535-ml1 Description-md5: dab24efdb058b3a0e60e56415e69aed3 Description-en: NVIDIA Management Library (NVML) runtime library (Tesla 535 version) The NVIDIA Management Library (NVML) provides a monitoring and management API. It provides a direct access to the queries and commands exposed via nvidia-smi. . This package contains the nvidia-ml runtime library. Package: libnvidia-tesla-535-nvcuvid1 Description-md5: 1c25c85aa136049fe8d82c0e8572a594 Description-en: NVIDIA CUDA Video Decoder runtime library (Tesla 535 version) The Compute Unified Device Architecture (CUDA) enables NVIDIA graphics processing units (GPUs) to be used for massively parallel general purpose computation. . The NVIDIA CUDA Video Decoder (NVCUVID) library provides an interface to hardware video decoding capabilities on NVIDIA GPUs with CUDA. . This package contains the nvcuvid runtime library. Package: libnvidia-tesla-535-nvvm4 Description-md5: fbf93b43d524271d48b803aad6ae551a Description-en: NVIDIA NVVM Compiler library (Tesla 535 version) The Compute Unified Device Architecture (CUDA) enables NVIDIA graphics processing units (GPUs) to be used for massively parallel general purpose computation. . This package contains the NVVM Compiler library. Package: libnvidia-tesla-535-opticalflow1 Description-md5: f433f9103a00c054184c3e0236ec3712 Description-en: NVIDIA Optical Flow runtime library (Tesla 535 version) The NVIDIA Optical Flow SDK exposes the latest hardware capability of Turing GPUs dedicated to computing the relative motion of pixels between images. . This package contains the Optical Flow runtime library. Package: libnvidia-tesla-535-ptxjitcompiler1 Description-md5: dea2156646f38a432b3acb363e96e085 Description-en: NVIDIA PTX JIT Compiler library (Tesla 535 version) The Compute Unified Device Architecture (CUDA) enables NVIDIA graphics processing units (GPUs) to be used for massively parallel general purpose computation. . This package contains the runtime PTX JIT Compiler library. Package: nvidia-tesla-535-alternative Description-md5: da5b0eea05021ab818ba19dc3a708822 Description-en: allows the selection of NVIDIA as GLX provider (Tesla 535 version) In setups with several NVIDIA driver versions installed (e.g. current and legacy) this metapackage registers an alternative to allow easy switching between the different versions. . Use 'update-glx --config nvidia' to select a version. . This package does not depend on the corresponding NVIDIA libraries. In order to install the NVIDIA driver and libraries, install the nvidia-tesla-535-driver package instead. Package: nvidia-tesla-535-driver-libs Description-md5: 49ffe6aab2b3fd0681725f897a48730a Description-en: NVIDIA metapackage (OpenGL/GLX/EGL/GLES libraries) (Tesla 535 version) This metapackage depends on the NVIDIA binary libraries that provide optimized hardware acceleration of OpenGL/GLX/EGL/GLES applications via a direct-rendering X Server. Package: nvidia-tesla-535-egl-icd Description-md5: 48bb1c6fd6391aad335bab10bc4ab1eb Description-en: NVIDIA EGL installable client driver (ICD) EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES. . This metapackage provides the NVIDIA installable client driver (ICD) for EGL via GLVND which supports NVIDIA GPUs. Package: nvidia-tesla-535-opencl-icd Description-md5: 8a3b287464aca21f9e460f79828678ab Description-en: NVIDIA OpenCL installable client driver (ICD) (Tesla 535 version) OpenCL (Open Computing Language) is a multivendor open standard for general-purpose parallel programming of heterogeneous systems that include CPUs, GPUs and other processors. . This package provides the NVIDIA installable client driver (ICD) for OpenCL which supports NVIDIA GPUs. Package: nvidia-tesla-535-vdpau-driver Description-md5: 0378ec388500329f2daab166723b84bc Description-en: Video Decode and Presentation API for Unix - NVIDIA driver (Tesla 535) These libraries provide the Video Decode and Presentation API for Unix. They provide accelerated video playback (incl. H.264) for the supported graphics cards. . This package contains the NVIDIA VDPAU driver. . See /usr/share/doc/nvidia-tesla-535-vdpau-driver/README.txt.gz for more information. . Please see the nvidia-tesla-535-kernel-dkms (nvidia-tesla-535-open-kernel-dkms) or nvidia-tesla-535-kernel-source (nvidia-tesla-535-open-kernel-source) packages for building the kernel module required by this package. This will provide nvidia-tesla-535-kernel-535.216.03 (nvidia-tesla-535-open-kernel-535.216.03). Package: nvidia-tesla-535-vulkan-icd Description-md5: 3324ba12c259ba8713979706e62fb71c Description-en: NVIDIA Vulkan installable client driver (ICD) (Tesla 535 version) Vulkan is a multivendor open standard by the Khronos Group for 3D graphics. . This metapackage provides the NVIDIA installable client driver (ICD) for Vulkan (GLVND variant) which supports NVIDIA GPUs. Package: quake4 Description-md5: 295c3a73cf8fea1b5238b2363b96ecaa Description-en: science-fiction-themed first person shooter Quake 4 is a first-person shooter game by Raven Software and id Software, released in 2005. This package contains a launcher script and menu entry to play Quake 4 using the proprietary x86 binaries provided by id Software. . Please note that the Quake 4 engine is not Free Software, and Debian cannot fix any bugs or security flaws in the engine or game code. . To make this package useful, you will need to create and install some non-distributable packages by using the game-data-packager package: quake4-bin, and either quake4-data (for all regions except Germany) or quake4-censored-de-data (for the incompatible version sold in Germany). Creating those packages requires data files from a Quake 4 installation or DVD. Package: quake4-server Description-md5: 3daeb23b44625a430d820247d216d21b Description-en: dedicated server for Quake 4 This package contains a launcher script and systemd unit to run a Quake 4 server using the proprietary x86 binaries provided by id Software. . Please note that the Quake 4 engine is not Free Software, and Debian cannot fix any bugs or security flaws in the engine or game code. . To mitigate any security flaws that might exist in this server, the systemd unit is not enabled by default, and must be enabled with systemctl if it should start at boot time. The systemd unit uses various security hardening options to prevent the server from escalating its privileges. There is no sysvinit script, since sysvinit does not provide similar security hardening. . To make this package useful, you will need to create and install some non-distributable packages by using the game-data-packager package: quake4-bin, and either quake4-data (for the uncensored version sold on Steam and in countries other than Germany) or quake4-censored-de-data (for the incompatible version sold in Germany). Creating those packages requires data files from a Quake 4 installation or DVD.