// RUN: %clang_cc1 -triple i386-pc-elfiamcu -emit-llvm %s -o - | FileCheck %s // Structure that is more than 8 byte. struct Big { double a[10]; }; // Empty union with zero size must be returned as void. union U1 { } u1; // Too large union (80 bytes) must be returned via memory. union U2 { struct Big b; } u2; // Must be returned in register. union U3 { int x; } u3; // Empty struct with zero size, must be returned as void. struct S1 { } s1; // Must be returend in register. struct S2 { int x; } s2; // CHECK: [[UNION1_TYPE:%.+]] = type {} // CHECK: [[UNION2_TYPE:%.+]] = type { [[STRUCT_TYPE:%.+]] } // CHECK: [[STRUCT_TYPE]] = type { [10 x double] } // CHECK: [[UNION3_TYPE:%.+]] = type { i32 } // CHECK: [[STRUCT1_TYPE:%.+]] = type {} // CHECK: [[STRUCT2_TYPE:%.+]] = type { i32 } union U1 foo1() { return u1; } union U2 foo2() { return u2; } union U3 foo3() { return u3; } struct S1 bar1() { return s1; } struct S2 bar2() { return s2; } struct S1 bar3(union U1 u) { return s1; } // CHECK: define void @foo1() // CHECK: define void @foo2([[UNION2_TYPE]]* noalias sret %{{.+}}) // CHECK: define i32 @foo3() // CHECK: define void @bar1() // CHECK: define i32 @bar2() // CHECK: define void @bar3() void run() { union U1 x1 = foo1(); union U2 x2 = foo2(); union U3 x3 = foo3(); struct S1 y1 = bar1(); struct S2 y2 = bar2(); struct S1 y3 = bar3(x1); // CHECK: [[X1:%.+]] = alloca [[UNION1_TYPE]] // CHECK: [[X2:%.+]] = alloca [[UNION2_TYPE]] // CHECK: [[X3:%.+]] = alloca [[UNION3_TYPE]] // CHECK: [[Y1:%.+]] = alloca [[STRUCT1_TYPE]] // CHECK: [[Y2:%.+]] = alloca [[STRUCT2_TYPE]] // CHECK: call void @foo1() // CHECK: call void @foo2([[UNION2_TYPE]]* sret [[X2]]) // CHECK: {{.+}} = call i32 @foo3() // CHECK: call void @bar1() // CHECK: {{.+}} = call i32 @bar2() // CHECK: call void @bar3() }