Source: http://git.gnome.org/browse/frogr/tag/?id=RELEASE_0.6

Building for MacOSX:

1. Setup a development environment on MacOSX box through jhbuild and the GTK-OSX project

  Web of the GTK-OSX project: http://gtk-osx.sourceforge.net
  How to setup the build environment: http://sourceforge.net/apps/trac/gtk-osx/wiki/Build

2. Download and install the ige-mac-bundler. See the following page to know how to do it:

   http://sourceforge.net/apps/trac/gtk-osx/wiki/Bundle

3. Download the source code (See 'Source' above)

4. Create the bundle (still uncompressed) frogr.bundle file:

  4.1. Get into the source code directory, let's call it SRCDIR

  4.2. In SRCDIR, create the bundle file (will appear by default in your Desktop):

       $ ige-mac-bundler frogr.bundle

  4.3. You should have now and uncompressed frogr.bundle file on /Users/USERNAME/Desktop

5. Compress the frogr.bundle file and create a .DMG file using the MacOSX's Disk Utility tool

6. Now you already have the frogr.dmg file, ready to be installed in MacOSX


This binary was generated with GTK-OSX in a MacOSX SnowLeopard (10.6) box, using GTK+ 2.24