# $XConsortium: Container1b.scr /main/4 1995/07/17 20:13:49 drk $ # @OPENGROUP_COPYRIGHT@ # COPYRIGHT NOTICE # Copyright (c) 1990, 1991, 1992, 1993 Open Software Foundation, Inc. # Copyright (c) 1996, 1997, 1998, 1999, 2000 The Open Group # ALL RIGHTS RESERVED (MOTIF). See the file named COPYRIGHT.MOTIF for # the full copyright text. # # This software is subject to an open license. It may only be # used on, with or for operating systems which are themselves open # source systems. You must contact The Open Group for a license # allowing distribution and sublicensing of this software on, with, # or for operating systems which are not Open Source programs. # # See http://www.opengroup.org/openmotif/license for full # details of the license agreement. Any use, reproduction, or # distribution of the program constitutes recipient's acceptance of # this agreement. # # EXCEPT AS EXPRESSLY SET FORTH IN THIS AGREEMENT, THE PROGRAM IS # PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY # KIND, EITHER EXPRESS OR IMPLIED INCLUDING, WITHOUT LIMITATION, ANY # WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY # OR FITNESS FOR A PARTICULAR PURPOSE # # EXCEPT AS EXPRESSLY SET FORTH IN THIS AGREEMENT, NEITHER RECIPIENT # NOR ANY CONTRIBUTORS SHALL HAVE ANY LIABILITY FOR ANY DIRECT, # INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL # DAMAGES (INCLUDING WITHOUT LIMITATION LOST PROFITS), HOWEVER CAUSED # AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OR DISTRIBUTION OF THE PROGRAM OR THE # EXERCISE OF ANY RIGHTS GRANTED HEREUNDER, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGES. # # HISTORY # #) This is the Container1 Test run with option "-I Container1b.Dat -u b". # C) # #) The container widget should be displayed in its LARGE_ICON view, # an OUTLINE layoutType. # #) Four IconGadgets with the pixmap part displaying a "L" within # a black box, and the label part displaying the strings "IconGad1", # "IconGad2", "IconGad3" and "IconGad4" respectively should be visible # in a single column. # #) There should also be visible to the left of IconGad3, a # pixmap displaying letter "C" with background white and foreground # black. This indicates that the item "IconGad3" has child items that # are not displayed; in other words, this item is in the collapsedState. # C) Continue CompareVisual Container1b Continue # #) Click BSelect on the collapsedState pixmap "C" displayed to the left # of the item "IconGad3". # #) The pixmap should change to showing the letter "E", indicating that # the item "IconGad3" has child items that are displayed; in # other words, item "IconGad3" is in the expandedState. Also, this # pixmap should have a white foreground and a black background. # #) Also, you should see 3 more items displayed, "IconGad31", "IconGad32", # and "IconGad33", with each of these items connected to the item # "IconGad3" with solid single lines, indicating that they are child # items of "IconGad3". # #) The container should resize itself to fit in the new items. # #) You should also see a message in the term window indicating that # a valueChangedCallback has been invoked with the reason # XmCR_EXPANDED. # #) The item "IconGad32" should also have, to its left, a pixmap # displaying letter "C" with background white and foreground black, # indicating that item "IconGad32" is in a collapsedState, having # child items which are not displayed. # C) LocatePointer IconGad3 ROutlineBtn ClickMB Btn1 CompareVisual Container1b Continue # #) Click BSelect on the collapsedState pixmap "C" displayed to the left # of the item "IconGad32". # #) The pixmap should change to showing the letter "E", indicating that # the item "IconGad32" has child items that are displayed; in # other words, item "IconGad32" is in the expandedState. Also, this # pixmap should have a white foreground and a black background. # #) Also, you should see 1 more item "IconGad321" displayed # connected to the item "IconGad32" with a solid single line, indicating # that this is a child item of "IconGad32". # #) The container should resize itself to fit in the new item. # #) You should also see a message in the term window indicating that # a valueChangedCallback has been invoked with the reason # XmCR_EXPANDED. # #) The item "IconGad321" should also have, to its left, a pixmap # displaying letter "C" with background white and foreground black, # indicating that item "IconGad321" is in a collapsedState, having # child items which are not displayed. # C) LocatePointer IconGad32 ROutlineBtn ClickMB Btn1 CompareVisual Container1b Continue # #) Click BSelect on the collapsedState pixmap "C" displayed to the left # of the item "IconGad321". # #) The pixmap should change to showing the letter "E", indicating that # the item "IconGad321" has child items that are displayed; in # other words, item "IconGad321" is in the expandedState. Also, this # pixmap should have a white foreground and a black background. # #) Also, you should see 1 more item "IconGad3211" displayed # connected to the item "IconGad321" with a solid single line, indicating # that this is a child item of "IconGad321". # #) The container should resize itself to fit in the new item. # #) You should also see a message in the term window indicating that # a valueChangedCallback has been invoked with the reason # XmCR_EXPANDED. # C) LocatePointer IconGad321 ROutlineBtn ClickMB Btn1 CompareVisual Container1b Continue # #) Click BSelect on the expandedState pixmap "E" displayed to the left of # the item "IconGad321". # #) The pixmap should revert back to showing the letter "C", indicating # that the item "IconGad321" has child items that are not displayed; in # other words, item "IconGad321" is in the collapsedState. Also, this # pixmap should have a black foreground and a white background. # #) Also, the item "IconGad3211" and the line connecting it to item # "IconGad321" should disappear. # #) The container should resize itself to fit only the visible items. # #) You should also see a message in the term window indicating that # a valueChangedCallback has been invoked with the reason # XmCR_COLLAPSED. # C) LocatePointer IconGad321 ROutlineBtn ClickMB Btn1 CompareVisual Container1b Continue # #) Click BSelect on the expandedState pixmap "E" displayed to the left of # the item "IconGad32". # #) The pixmap should revert back to showing the letter "C", indicating # that the item "IconGad32" has child items that are not displayed; in # other words, item "IconGad32" is in the collapsedState. Also, this # pixmap should have a black foreground and a white background. # #) Also, the item "IconGad321" and the line connecting it to item # "IconGad32" should disappear. # #) The container should resize itself to fit only the visible items. # #) You should also see a message in the term window indicating that # a valueChangedCallback has been invoked with the reason # XmCR_COLLAPSED. # C) LocatePointer IconGad32 ROutlineBtn ClickMB Btn1 CompareVisual Container1b Continue # #) Now, click BSelect on the expandedState pixmap "E" displayed to the # left of the item "IconGad3". # #) The pixmap should revert back to showing the letter "C", indicating # that the item "IconGad3" has child items that are not displayed; in # other words, item "IconGad3" is in the collapsedState. Also, this # pixmap should have a black foreground and a white background. # #) Also, the items "IconGad31", "IconGad32", and "IconGad33", and the # lines connecting them to item "IconGad32" should disappear. # #) There should now be visible, just the items "IconGad1", "IconGad2", # "IconGad3" and "IconGad4" displayed in a single column, with the # collapsedState pixmap "C" to the left of item "IconGad3". # #) The container should resize itself to fit only the visible items. # #) You should also see a message in the term window indicating that # a valueChangedCallback has been invoked with the reason # XmCR_COLLAPSED. # C) LocatePointer IconGad3 ROutlineBtn ClickMB Btn1 CompareVisual Container1b Continue # #) The selectionPolicy is the default EXTENDED_SELECT and the # selectionTechnique is the default TOUCH_OVER. # #) Click on each visible "C" pixmap to expand the corresponding item and # change the pixmap to "E", so that all the items are completely # expanded. # #) Press BSelect on "IconGad1" # #) "IconGad1" gets selected. # #) With BSelect pressed, drag the pointer over item "IconGad32". # #) Release BSelect. "IconGad1", "IconGad2", "IconGad3", "IconGad31" # and "IconGad32" should get selected. # C) LocatePointer IconGad3 ROutlineBtn ClickMB Btn1 LocatePointer IconGad32 ROutlineBtn ClickMB Btn1 LocatePointer IconGad321 ROutlineBtn ClickMB Btn1 CompareVisual Container1b LocatePointer IconGad1 ClickMB Btn1 CompareVisual Container1b LocatePointer IconGad1 PressMB Btn1 LocatePointer IconGad32 ReleaseMB Btn1 CompareVisual Container1b Continue # #) Testing the SelectedObjectCount and SelectedObjects GetValues, you should # see the following message in your term window # !) # SelectedObjectCount from GetValues: 5 # SelectedObjects from GetValues: IconGad1 IconGad2 IconGad3 IconGad31 IconGad32 # # #) Click BSelect in the background of Container where there is no item. # All selected items should get deselected. # #) Press Bselect in the background of the Container at some point to the # top and left of the item "IconGad1" and drag a little. You will notice # a marquee rectangle following the pointer. # #) With BSelect pressed, drag the pointer over to the right and bottom of # item "IconGad32". # #) While dragging, you should notice that as an item gets completely # covered by the marquee rectangle (both the label part and the pixmap # part), that item gets selected. # #) When item "IconGad32" is also selected, release BSelect. # #) The marquee rectangle should disapper. # #) The items selected should include "IconGad1", "IconGad2", "IconGad3", # "IconGad31" and "IconGad32". # #) You should also see the following message on the term window: # !) # Reason for SelectionCallback: CR_EXTENDED_SELECT # Number of items selected: 5 # Names of items selected: IconGad1 IconGad2 IconGad3 IconGad31 IconGad32 # # #) Click BSelect in the background of the Container outside of all the # items. All the selected items should get deselected. You should also # see the following message in the term window: # !) # Reason for SelectionCallback: CR_EXTENDED_SELECT # Number of items selected: 0 # Names of items selected: # C) LocatePointerXYRel Container1b 10 10 ClickMB Btn1 CompareVisual Container1b PressMB Btn1 LocatePointerXYRel Container1b 100 100 CompareVisual Container1b LocatePointerXYRel Container1b 250 350 ReleaseMB Btn1 CompareVisual Container1b LocatePointerXYRel Container1b 250 100 ClickMB Btn1 CompareVisual Container1b Continue # E) Exit