# $XConsortium: Form18.scr /main/4 1995/07/17 20:18:35 drk $ # @OPENGROUP_COPYRIGHT@ # COPYRIGHT NOTICE # Copyright (c) 1990, 1991, 1992, 1993 Open Software Foundation, Inc. # Copyright (c) 1996, 1997, 1998, 1999, 2000 The Open Group # ALL RIGHTS RESERVED (MOTIF). See the file named COPYRIGHT.MOTIF for # the full copyright text. # # This software is subject to an open license. It may only be # used on, with or for operating systems which are themselves open # source systems. You must contact The Open Group for a license # allowing distribution and sublicensing of this software on, with, # or for operating systems which are not Open Source programs. # # See http://www.opengroup.org/openmotif/license for full # details of the license agreement. Any use, reproduction, or # distribution of the program constitutes recipient's acceptance of # this agreement. # # EXCEPT AS EXPRESSLY SET FORTH IN THIS AGREEMENT, THE PROGRAM IS # PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY # KIND, EITHER EXPRESS OR IMPLIED INCLUDING, WITHOUT LIMITATION, ANY # WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY # OR FITNESS FOR A PARTICULAR PURPOSE # # EXCEPT AS EXPRESSLY SET FORTH IN THIS AGREEMENT, NEITHER RECIPIENT # NOR ANY CONTRIBUTORS SHALL HAVE ANY LIABILITY FOR ANY DIRECT, # INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL # DAMAGES (INCLUDING WITHOUT LIMITATION LOST PROFITS), HOWEVER CAUSED # AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OR DISTRIBUTION OF THE PROGRAM OR THE # EXERCISE OF ANY RIGHTS GRANTED HEREUNDER, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGES. # # HISTORY # Every panel in this test starts with raising the shell, as the form dialogs # are obscured by the instruction panels. # Dialog shells containing a form with four children should be created on your# screen. # Position the dialog shells such that they are all visible to you. # The following tests will test XtUnmapWidget and XtMapWidget on the children # of the forms. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue # All of the A children should now be invisible. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue # All of the A children should now be visible again. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue # All of the B children should now be invisible. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue # All of the B children should now be visible again. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue # All of the C children should now be invisible. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue # All of the C children should now be visible again. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue # All of the D children should now be invisible. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue # All of the D children should now be visible again. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue # All of the dialog shells should now be destroyed. CompareVisual Shell1 Continue # Dialog shells containing a form with four children should be created # on your screen. # Position the dialog shells such that they are all visible to you. # The following tests will test XtUnmanageChild and XtManageChild on # the children of the forms. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue # All of the A children should now be invisible. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue # All of the A children should now be visible again. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue # All of the B children should now be invisible. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue # All of the B children should now be visible again. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue # All of the C children should now be invisible. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue # All of the C children should now be visible again. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue #) All of the D children should now be invisible. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue #) All of the D children should now be visible again. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue #) All of the dialog shells should now be destroyed. CompareVisual Shell1 Continue #) Dialog shells containing a form with four children should be created # on your screen. #) Position the dialog shells such that they are all visible to you. #) The following test will test XtDestroyWidget on the A children of the # forms. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue #) All of the A children should now be invisible. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue #) All of the dialog shells should now be destroyed. CompareVisual Shell1 Continue #) Dialog shells containing a form with four children should be created # on your screen. #) Position the dialog shells such that they are all visible to you. #) The following test will test XtDestroyWidget on the B children of the # forms. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue #) All of the B children should now be invisible. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue #) All of the dialog shells should now be destroyed. CompareVisual Shell1 Continue #) Dialog shells containing a form with four children should be created # on your screen. #) Position the dialog shells such that they are all visible to you. #) The following test will test XtDestroyWidget on the C children of the # forms. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue #) All of the C children should now be invisible. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue #) All of the dialog shells should now be destroyed. CompareVisual Shell1 Continue #) Dialog shells containing a form with four children should be created on # our screen. #) Position the dialog shells such that they are all visible to you. #) The following test will test XtDestroyWidget on the D children of the forms. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue #) All of the D children should now be invisible. WindowRaise Shell1 CompareVisual Case_0 CompareVisual Case_1 CompareVisual Case_2 CompareVisual Case_3 CompareVisual Case_4 CompareVisual Case_5 Continue #) All of the dialog shells should now be destroyed. CompareVisual Shell1 Exit