# $XConsortium: SpinBox3.scr /main/5 1996/04/30 13:56:58 schuldy $ # @OPENGROUP_COPYRIGHT@ # COPYRIGHT NOTICE # Copyright (c) 1990, 1991, 1992, 1993 Open Software Foundation, Inc. # Copyright (c) 1996, 1997, 1998, 1999, 2000 The Open Group # ALL RIGHTS RESERVED (MOTIF). See the file named COPYRIGHT.MOTIF for # the full copyright text. # # This software is subject to an open license. It may only be # used on, with or for operating systems which are themselves open # source systems. You must contact The Open Group for a license # allowing distribution and sublicensing of this software on, with, # or for operating systems which are not Open Source programs. # # See http://www.opengroup.org/openmotif/license for full # details of the license agreement. Any use, reproduction, or # distribution of the program constitutes recipient's acceptance of # this agreement. # # EXCEPT AS EXPRESSLY SET FORTH IN THIS AGREEMENT, THE PROGRAM IS # PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY # KIND, EITHER EXPRESS OR IMPLIED INCLUDING, WITHOUT LIMITATION, ANY # WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY # OR FITNESS FOR A PARTICULAR PURPOSE # # EXCEPT AS EXPRESSLY SET FORTH IN THIS AGREEMENT, NEITHER RECIPIENT # NOR ANY CONTRIBUTORS SHALL HAVE ANY LIABILITY FOR ANY DIRECT, # INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL # DAMAGES (INCLUDING WITHOUT LIMITATION LOST PROFITS), HOWEVER CAUSED # AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OR DISTRIBUTION OF THE PROGRAM OR THE # EXERCISE OF ANY RIGHTS GRANTED HEREUNDER, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGES. # # HISTORY # #) A SpinBox will appear on your screen. It will have 2 children of the # type specified on the command line, one of type NUMERIC, and the other of # type STRING. There will be a Separator between the 2 children. # #) Both arrows of the SpinBox should be sensitive. # #) The two arrows should be at the leftmost edge of the SpinBox, # and horizontally adjacent to each other. # #) The height of the arrows should be 25 pixels. # #) The visible item in the STRING child should be "February". The # visible item in the NUMERIC child should be 2. CompareVisual SpinBox1 CompareVisual Focus1 CompareVisual Focus2 # #) Set the focus to the STRING child. # #) Press MB1 on the right-pointing arrow. Hold it down for a few seconds. # Release MB1. The value displayed in the STRING child should be incremented # by 1; i.e, "March" will now be the displayed value. The valueChangedCallback # should be invoked twice with the reasons XmCR_OK and XmCR_SPIN_NEXT. The # modifyVerifyCallback should be invoked with the reason XmCR_SPIN_NEXT. LocatePointer Focus1 ClickMB Btn1 LocatePointer SpinBox1 RIncrementBtn PressMB Btn1 Wait 5 ReleaseMB Btn1 CompareVisual Focus1 # C) Continue # #) Set the focus to the NUMERIC child. # #) Click on the left-pointing arrow until the value displayed in the # NUMERIC child is 3. You should not be able to decrement the value any # further. The value should wrap to 15 after 3. # #) Click on the right-pointing arrow until the value displayed in the # NUMERIC widget is 15. You should not be able to go to increment the value # any further. The value should wrap to 3 after 15. LocatePointer Focus2 ClickMB Btn1 LocatePointer SpinBox1 RDecrementBtn ClickMB Btn1 CompareVisual Focus2 ClickMB Btn1 CompareVisual Focus2 LocatePointer SpinBox1 RIncrementBtn ClickMB Btn1 5 CompareVisual Focus2 ClickMB Btn1 CompareVisual Focus2 # C) Continue # #) Press MB1 on the right-pointing arrow. After about 10 seconds, # the value displayed in the NUMERIC child should be incremented by 3. # Do not release MB1. After about 10 seconds, the value displayed in the # NUMERIC child should again be incremented by 3. # The reason for the valueChangedCallback and the modifyVerifyCallback # should be XmCR_SPIN_NEXT. # Release MB1. The reason for the valueChangedCallback should be XmCR_OK. LocatePointer SpinBox1 RIncrementBtn PressMB Btn1 Wait 10 CompareVisual Focus2 Wait 10 CompareVisual Focus2 ReleaseMB Btn1 # C) Continue # #) The two arrows of the SpinBox should be at the rightmost edge of the # SpinBox, and horizontally adjacent to each other. # #) The height of the arrows should now be 50 pixels. # #) The visible item in the STRING child should be "June". The # visible item in the NUMERIC child should be 0.7. (The number of # decimal places that the integer value is displayed with has been increased # to 1.) # #) Set the focus to the STRING child. The right-pointing arrow should be # insensitive, and the left-pointing arrow, sensitive. # #) Set the focus to the NUMERIC child. The right-pointing arrow should be # sensitive, and the left-pointing arrow, insensitive. # #) With the focus on the NUMERIC child, press MB1 on the right-pointing # arrow. Hold it down. After about 10 seconds, the value displayed in the # NUMERIC child should be incremented to 0.8. # Do not release MB1. After about 10 seconds, the value displayed in the # NUMERIC child should again be incremented to 0.9. # The reason for the valueChangedCallback and the # modifyVerifyCallback should be XmCR_SPIN_NEXT. CompareVisual SpinBox1 LocatePointer Focus1 ClickMB Btn1 CompareVisual SpinBox1 LocatePointer Focus2 ClickMB Btn1 CompareVisual SpinBox1 LocatePointer SpinBox1 RIncrementBtn PressMB Btn1 Wait 10 CompareVisual Focus2 Wait 10 CompareVisual Focus2 ReleaseMB Btn1 # C) Continue # #) The two arrows should now be at either end of the SpinBox. # #) Set the focus to the STRING child. The left arrow should be sensitive, # and the right, insensitive. # #) Set the focus to the NUMERIC child. The right arrow should be sensitive, # and the left, insensitive. # #) The value in the NUMERIC child should still be 0.9. # #) With the focus on the NUMERIC child, press MB1 on the right-pointing arrow, # and hold. The value displayed in the NUMERIC child should remain the same. # Release MB1. The value in the NUMERIC child should increment to 1.9 with # no perceptible delay. CompareVisual SpinBox1 LocatePointer Focus1 ClickMB Btn1 CompareVisual SpinBox1 LocatePointer Focus2 ClickMB Btn1 CompareVisual SpinBox1 CompareVisual Focus2 LocatePointer SpinBox1 RIncrementBtn PressMB Btn1 CompareVisual Focus2 ReleaseMB Btn1 CompareVisual Focus2 # C) # #) The two arrows should now be at the leftmost edge of the SpinBox, # and horizontally adjacent to each other. # #) Both arrows of the SpinBox should now be insensitive. # #) Set the focus in turn to the NUMERIC and STRING child. Both # arrows should continue to be insensitive. CompareVisual SpinBox1 LocatePointer Focus2 ClickMB Btn1 CompareVisual SpinBox1 LocatePointer Focus1 ClickMB Btn1 CompareVisual SpinBox1 # C) Continue # #) The two arrows should now be at the rightmost edge of the SpinBox, # and horizontally adjacent to each other. # #) Both arrows of the SpinBox should be insensitive. CompareVisual SpinBox1 # C) Continue # #) The two arrows should now be to the right of the text widgets, with an # upward pointing arrow displayed above a downward one. # #) Both arrows should be insensitive. (SpinBox3 TP 8: Motif/CDE # Convergence) # C) LocatePointer SpinBox1 ClickMB Btn1 CompareVisual SpinBox1 Continue # #) The two arrows should be to the left of the text widgets, one above the # other. # #) The upward arrow will be insensitive, and the downward arrow will be # sensitive. (SpinBox 3 TP 9: Motif/CDE Convergence) # C) LocatePointer SpinBox1 ClickMB Btn1 CompareVisual SpinBox1 Continue # #) The two arrows should be to the right of the text widgets, one above the # other. # #) The upward arrow will be sensitive, and the downward arrow will be # insensitive. (SpinBox 3 TP 10: Motif/CDE Convergence) # C) LocatePointer SpinBox1 ClickMB Btn1 CompareVisual SpinBox1 Continue # #) The two arrows should appear to the left of the SpinBox text widgets, with # the downward arrow to the left of the upward arrow. (SpinBox 3 TP 11: # Motif/CDE Convergence) # C) LocatePointer SpinBox1 ClickMB Btn1 CompareVisual SpinBox1 Continue # #) Set the focus on the STRING SpinBox. Its layout should appear unchanged. # #) The downward pointing arrow is sensitive, and the upward arrow is # insensitive. (SpinBox 3 TP 12: Motif/CDE Convergence) # C) LocatePointer Focus1 ClickMB Btn1 CompareVisual Focus1 Continue # #) Set the focus on the NUMERIC SpinBox. Its layout should appear unchanged. # #) The downward pointing arrow is insensitive, and the upward arrow is # sensitive. (SpinBox 3 TP 13: Motif/CDE Convergence) # C) LocatePointer Focus2 ClickMB Btn1 CompareVisual Focus2 Continue # #) The two arrows should appear to the right of the SpinBox text widgets, with # the downward arrow to the left of the upward arrow. (SpinBox 3 TP 14: # Motif/CDE Convergence) # C) LocatePointer SpinBox1 ClickMB Btn1 CompareVisual SpinBox1 Continue # #) Set the focus on the STRING SpinBox. Its layout should appear unchanged. # #) The downward pointing arrow is sensitive, and the upward arrow is # insensitive. (SpinBox 3 TP 15: Motif/CDE Convergence) # C) LocatePointer Focus1 ClickMB Btn1 CompareVisual Focus1 Continue # #) Set the focus on the NUMERIC SpinBox. Its layout should appear unchanged. # #) The downward pointing arrow is insensitive, and the upward arrow is # sensitive. (SpinBox 3 TP 16: Motif/CDE Convergence) # C) LocatePointer Focus2 ClickMB Btn1 CompareVisual Focus2 Continue # #) The two arrows should appear to both sides of the SpinBox text widgets, # with the downward arrow to the left of the upward arrow. (SpinBox 3 TP 17: # Motif/CDE Convergence) # C) LocatePointer SpinBox1 ClickMB Btn1 CompareVisual SpinBox1 Continue # #) Set the focus on the STRING SpinBox. Its layout should appear unchanged. # #) The downward pointing arrow is sensitive, and the upward arrow is # insensitive. (SpinBox 3 TP 18: Motif/CDE Convergence) # C) LocatePointer Focus1 ClickMB Btn1 CompareVisual Focus1 Continue # #) Set the focus on the NUMERIC SpinBox. Its layout should appear unchanged. # #) The downward pointing arrow is insensitive, and the upward arrow is # sensitive. (SpinBox 3 TP 19: Motif/CDE Convergence) # C) LocatePointer Focus2 ClickMB Btn1 CompareVisual Focus2 Continue # E) Exit